Contents of World of Warcraft cost of 200 million dollars

Top-manager of Blizzard Entertainment Paul Sems said that the contents of multiplayer game World of Warcraft since 2004 cost the company at 200 million dollars, says IGN.

This amount includes the cost of infrastructure, development of supplements, as well as round-the-clock support for users. The latter is by far the largest part of the expenses.

In World of Warcraft worldwide, including Russia, have played more than 10 million people. C subscription fee varies and is up to 15 dollars a month. Thus, a month Blizzard earns fees at least 200 million dollars.

In addition, Blizzard earns on sales of supplements to the game, which cost a few tens of dollars each. During the first day after the first, Burning Crusade, has sold 2.4 million copies. Second, Wrath of the Lich King, will be released on November 13.

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